/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2023, ITU/ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ITU/ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #ifndef __NAL__ #define __NAL__ #include #include #include "CommonDef.h" class OutputBitstream; /** * Represents a single NALunit header and the associated RBSPayload */ struct NALUnit { NalUnitType m_nalUnitType; ///< nal_unit_type uint32_t m_temporalId; ///< temporal_id uint32_t m_nuhLayerId; ///< nuh_layer_id uint32_t m_forbiddenZeroBit; uint32_t m_nuhReservedZeroBit; NALUnit(const NALUnit &src) :m_nalUnitType (src.m_nalUnitType) ,m_temporalId (src.m_temporalId) ,m_nuhLayerId (src.m_nuhLayerId) , m_forbiddenZeroBit(src.m_forbiddenZeroBit) , m_nuhReservedZeroBit(src.m_nuhReservedZeroBit) { } /** construct an NALunit structure with given header values. */ NALUnit(NalUnitType nalUnitType, int temporalId = 0, uint32_t nuhReservedZeroBit = 0, uint32_t forbiddenZeroBit = 0, int nuhLayerId = 0) : m_nalUnitType(nalUnitType) , m_temporalId(temporalId) , m_nuhLayerId(nuhLayerId) , m_forbiddenZeroBit(forbiddenZeroBit) , m_nuhReservedZeroBit(nuhReservedZeroBit) {} /** default constructor - no initialization; must be performed by user */ NALUnit() {} virtual ~NALUnit() { } /** returns true if the NALunit is a slice NALunit */ bool isSlice() { return m_nalUnitType == NAL_UNIT_CODED_SLICE_TRAIL || m_nalUnitType == NAL_UNIT_CODED_SLICE_STSA || m_nalUnitType == NAL_UNIT_CODED_SLICE_IDR_W_RADL || m_nalUnitType == NAL_UNIT_CODED_SLICE_IDR_N_LP || m_nalUnitType == NAL_UNIT_CODED_SLICE_CRA || m_nalUnitType == NAL_UNIT_CODED_SLICE_GDR || m_nalUnitType == NAL_UNIT_CODED_SLICE_RADL || m_nalUnitType == NAL_UNIT_CODED_SLICE_RASL; } bool isSei() { return m_nalUnitType == NAL_UNIT_PREFIX_SEI || m_nalUnitType == NAL_UNIT_SUFFIX_SEI; } bool isVcl() { return isVclNalUnitType(m_nalUnitType); } static bool isVclNalUnitType(NalUnitType t) { return t == NAL_UNIT_CODED_SLICE_TRAIL || t == NAL_UNIT_CODED_SLICE_STSA || t == NAL_UNIT_CODED_SLICE_RADL || t == NAL_UNIT_CODED_SLICE_RASL || t == NAL_UNIT_CODED_SLICE_IDR_W_RADL || t == NAL_UNIT_CODED_SLICE_IDR_N_LP || t == NAL_UNIT_CODED_SLICE_CRA || t == NAL_UNIT_CODED_SLICE_GDR; } }; struct OutputNALUnit; /** * A single NALunit, with complete payload in EBSP format. */ struct NALUnitEBSP : public NALUnit { std::ostringstream m_nalUnitData; /** * convert the OutputNALUnit nalu into EBSP format by writing out * the NALUnit header, then the rbsp_bytes including any * emulation_prevention_three_byte symbols. */ NALUnitEBSP(OutputNALUnit& nalu); }; //! \} //! \} /** * An AccessUnit is a list of one or more NAL units, according to the * working draft. All NAL units within the object belong to the same * access unit. * * NALUnits held in the AccessUnit list are in EBSP format. Attempting * to insert an OutputNALUnit into the access unit will automatically cause * the nalunit to have its headers written and anti-emulation performed. * * The AccessUnit owns all pointers stored within. Destroying the * AccessUnit will delete all contained objects. */ class AccessUnit : public std::list // NOTE: Should not inherit from STL. { public: int temporalId; ~AccessUnit() { for (AccessUnit::iterator it = this->begin(); it != this->end(); it++) { delete *it; } } }; #endif